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Fictorum Wiki
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The following is the '''dev log''' posts from [[Scraping Bottom Games]].[[Category:Dev Log]] ==Dev Logs== *[[Fictorum Update 27 - Quests, New Itemization, and “Final” Level]] *[[Fictorum Update 26 - Latest Alpha Changes]] *[[Fictorum Update 25 - New Starting Titles, Auras, and World Interaction]] *[[Fictorum Update 24 - Kickstarter Wrap Up & Newest Alpha Version Incoming]] *[[Kickstarter/Steam Greenlight Progress, Environment Improvements]] *[[Fictorum now on Kickstarter and Steam Greenlight]] *[[Fictorum Update 23 - Fictorum Entering Closed Alpha, New Main Character]] *[[Fictorum Update 22 - New Badass Wizard Spells and iFest Wrap-up]] *[[Seattle iFest Details]] *[[Fictorum Update 21 - Level Load Time Reduction, Seattle iFest, and New Buildings]] *[[Fictorum Update 20 - Spells Befitting a Wizard Video Game and Kickstarter Date Announced]] *[[Fictorum Update 19 - Spell Runes Screen, Character Titles, and Improved Enemies]] *[[Fictorum Update 18 - Improved Loot System and Inventory Screen]] *[[Fictorum Update 17 - In-Game Map Improvements, Twitch Stream, New Assets and Contract]] *[[Fictorum Update 16 - Corrupted Warrior, Weapon Improvements, Shaping Audio, and upcoming]] *[[Fictorum Update 15 - New Manifest and Piercing Spell Runes, Better Character Model]] *[[Fictorum Update 14 - In-Game History, Text-Based Event Improvements]] *[[Dynamically Modify Magic with Fictorum’s Spell Shaping System]] *[[Fictorum Update 13 - Character Models, Enhanced Textures, & In-Game History]] *[[Fictorum Update 12 - New Spell Runes, Destruction Improvements, and Landscapes]] *[[Fictorum Update 11 - Improved Landscape Textures and Effects, More Structures]] *[[Fictorum Update 10 - Miasma Storm, Level and Spell Improvements]] *[[Fictorum Update 9 - Spell-Shaping Runes, Quests, and AI Improvements]] *[[Fictorum Update 8 - Early Alpha Gameplay Video]] *[[Fictorum Update 7 - Snowman Competition, Lightning Orb, and Upgrades]] *[[Fictorum Update 6 - Aegis, Sounds, and a Christmas Tree Spell]] *[[Fictorum Update 5 - Spell Shaping System & Optimization]] *[[Fictorum Update 4 - New Destructive Spells, Environments, and Item Generation]] *[[Fictorum Update 3 - New Environments and a Procedural Castle]] *[[Fictorum Weekly Development Update 2 - Animations and Art]] *[[Fictorum Weekly Development Update 1 - Animations, Characters, and Spells]] *[[Big Day Yesterday]] *[[Finally got a web page up and running, also an update]] *[[Simple Randomized Player Start in UE4 in Blueprints]]
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